Card Games Archives - Huddle Around Games https://huddlearoundgames.com/category/card-games/ Card Games And Board Games For Friends And Family Sat, 13 Apr 2024 11:39:16 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.2 https://i0.wp.com/huddlearoundgames.com/wp-content/uploads/2022/03/cropped-cropped-huddle-around-games-logo.png?fit=32%2C32&ssl=1 Card Games Archives - Huddle Around Games https://huddlearoundgames.com/category/card-games/ 32 32 230771119 Can Cribbage Be Played Competitively At A Professional Level?  https://huddlearoundgames.com/can-cribbage-be-played-competitively-at-a-professional-level/ Fri, 16 Feb 2024 20:53:20 +0000 https://huddlearoundgames.com/?p=1103 For anyone who loves Cribbage like I do, there comes a point where you start to beat all of your friends pretty consistently.  It’s only...

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For anyone who loves Cribbage like I do, there comes a point where you start to beat all of your friends pretty consistently. 

It’s only natural then to start to wonder: 

Can Cribbage be played competitively at a professional level? 

Competitive Cribbage offers cash prizes but isn’t a sustainable career. Weekly clubs, regional, and national tournaments with good cash rewards exist globally. Online play is competitive but less financially rewarding.

For more details, let’s read on! 

rules of cribbage

Check out our comprehensive guide on the rules of cribbage and how to play with examples, scoring breakdowns, and vocabulary guide.

Places To Play Cribbage Competitively And Make Money

Local Clubs

In the U.S., there are numerous clubs scattered across the country. Depending on your location, you may have several within driving distance. 

Some regions, like Wisconsin, boast more clubs than others, but you’ll likely find at least one nearby. 

These local clubs typically meet once a week or every other week. 

You participate in a 7 or 9-game mini-tourney and often pay to play. Usually, the fee is quite low; for example, in my local club, it was $5. The winner and runner-up split the pot 2-1. 

Many players also engage in small side bets, often adding another $5 per game. 

Additionally, clubs may have a 29-hand prize, with a Skunk penalty requiring a dollar contribution to the 29 pot if you get skunked. 

Over weeks or even years, the pot can accumulate substantially. If you achieve a 29-hand (the highest hand in Cribbage), you win the pot. 

Club play can be challenging, but you can earn a bit of extra cash to cover your drinks or the next week’s match.

In-Person Tournaments

n-person larger tournaments are less common and often more challenging to attend. In my home state of Michigan, there aren’t many, and they’re typically located on the opposite side of the state from where I reside. 

However, if you manage to attend, it’s an opportunity for top-notch play and significant prizes. 

These tournaments often draw large crowds, prompting organizers to include a “Consy” or consolation tournament for those who don’t qualify for the finals, which also offers prizes in many cases. 

Prize amounts vary widely depending on the tournament’s scale, ranging from smaller local events to large regional or national competitions. While the prizes aren’t enough to sustain a living, they’re still noteworthy. 

For more details, check out the specific tournament you’re interested in via the provided link.

Online Play

There is no shortage of online platforms to play Cribbage, with the American Cribbage Congress (ACC) hosting their own tournaments and tracking ratings on partnered platforms. 

However, some of the ACC platforms are less user-friendly, requiring downloads to adapt the old system to new devices. 

I recommend opting for newer apps like Cribbage Pro, which offers competitive multiplayer with seasonal events and a rating system to match you with players of similar skill levels. 

While many apps feature online play, the competition can vary. Cribbage Pro stands out with its organized competitive seasons, boasting over 2,000 participants weekly and even offering small prizes for top performers. 

Some online platforms, including Cribbage Pro, allow for monetary play or organize tournaments for cash prizes, albeit with additional legal complexities.

Other Ways To Make Money With Cribbage

Need a Cribbage board to get started?

Check out this classic one here!

Make Cribbage Boards

If you have a talent for woodworking, Cribbage Boards may be a great way to make a little extra money around the game you enjoy. 

It seems like Cribbage boards and chess boards are a rite of passage for woodworkers, and as someone with some small skill in the area, I hope to make my own someday! 

Pegs can be purchased online for dirt cheap, even the nice metal ones! 

Write A Book

People who love Cribbage (like me) also love to read Cribbage books, and there is no shortage of them out there. 

Don’t expect to make a lot of money, but if you feel like you have something to offer to the game, write it down and sell it. 

You can publish online as a PDF or even self-publish through Amazon. I’d love to read what you have to offer! 

Offer Lessons

This one is a big long shot, but I’ve heard of it happening before. If you’re a strong player, you can present at local clubs or even be hired to give private lessons. 

You won’t make much money for this, but if you love the game and want to help others, it’ll certainly be rewarding! 

Conclusion

While Cribbage can be played competitively, it’s not typically considered a profession due to limited financial rewards. 

Nevertheless, opportunities exist to test your skills and potentially earn some extra cash. 

Whether through local clubs, in-person tournaments, or online play, there are avenues to compete and challenge yourself. 

Additionally, if you’re looking to further your Cribbage knowledge and strategies, check out our comprehensive article.

Explore other avenues like crafting Cribbage boards, writing books, or offering lessons for additional ways to engage with the game and community. 

So, continue enjoying Cribbage, and who knows, you might just find your own unique way to make it even more rewarding!

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How Do I Set Up The Cribbage Board And Cards? https://huddlearoundgames.com/set-up-cribbage-board-cards/ Thu, 15 Feb 2024 11:52:15 +0000 https://huddlearoundgames.com/?p=1091 So you’ve got yourself a Cribbage board and a deck of cards…what do you do now? Well, firstly, get yourself ready for a lifetime of...

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So you’ve got yourself a Cribbage board and a deck of cards…what do you do now?

Well, firstly, get yourself ready for a lifetime of fun! With a board and cards, you’ve got an almost infinite number of games you can play with anyone who can add up to 15. 

But as far as setting up the Cribbage board and cards, there are a few easy steps to follow. 

To set up a Cribbage board and cards, you first need to get your standard deck of 52 cards shuffled. Jokers are not part of this game. After this, put two pegs in the holes before the starting hole. Cut the deck and low card deals. 

After this, it’s a matter of playing the game! If you need more details, the rest of this article is for you. 

cribbage strategy

Want to take your Cribbage game to the next level? Check out this massive list of strategies for improving your game!

What Equipment Do I Need To Play Cribbage?

  • Cribbage Board: A specialized game board with rows of holes for pegs to keep score during gameplay.
    • The cribbage board serves as the central scoring tool in cribbage, providing a visual representation of each player’s progress throughout the game.
  • Deck of Cards: A standard deck of 52 playing cards, excluding Jokers.
    • The deck of cards is used for gameplay, with players using the cards to form combinations and score points during each hand.
  • Pegs: Small pegs typically made of plastic or metal, used to track scores on the cribbage board.
    • Each player requires two pegs, one for tracking their current score and another for tracking previous scores. Pegs are inserted into the holes on the cribbage board to indicate points earned.

How Do I Get Ready To Play Cribbage? 

Once you’ve gathered the materials, you’re almost ready to play. The setup is simple, but I’ll spell it out for you in detail here. 

Placing The Pegs On The Cribbage Board

Most boards will come with 3 pegs per color and 2 or 3 colors, one for each player.

Two of the pegs go into the hole before the starting hole. It is critical that you place these before the start; otherwise, you’re cutting the game short and messing up the math and odds of the game.

The third peg is typically used to track wins in a match. You may find a series of holes elsewhere, unattached to the main track of 121 holes.

Place the third peg in the first hole and move it one spot every time you win (two if you skunk them).

If you’re just playing a single game, leave the third peg back in its storage area.

Special rule: If you’re playing a three-player game with only two tracks on your board, the third player must begin before the final hole and go backward.

Deck Shuffling

Shuffling the deck is actually an essential part of the setup, at least for most serious players. 

If a deck isn’t shuffled well, a savvy player will know to either expect similar cards or have the previous hand’s cards missing from this round, depending on how the shuffle went. 

Technically, a player must shuffle at least four times for there to be enough variety in the cards. Seven times is preferred. 

Who Deals First In Cribbage? 

In cribbage, determining who deals first is a crucial step before gameplay begins. 

The player who deals first is usually determined by cutting a card from a shuffled deck. 

Each player cuts a card, and the player with the lowest card becomes the dealer for the first hand. 

This process ensures fairness and adds an element of chance to the game, setting the stage for an exciting match of cribbage.

The person who has the first deal gets a sizable advantage in their game, which is why most matches are a best of 3 or more. 

How To Deal Cards In Cribbage

Dealing is simple in Cribbage. Each player gets 6 cards when playing with two people. 

Alternate cards starting with the non-dealer until each player has 6. 

For three players, each player gets 5 cards, and one goes into the crib automatically. Start with the player to the dealer’s left. 

Need a Cribbage board to get started?

Check out this classic one here!

Other Related Questions

How Many Tracks Should A Cribbage Board Have?

The typical Cribbage board will have either two or three tracks. 

Most basic ones will have two tracks and maybe a place to track games. 

Other more advanced boards will have three or even four tracks for players! 

They’ll also have a whole host of other holes for tracking data, from points to skunks. 

Here’s a picture of an advanced one here: 

How Many Cards Do You Start With In Cribbage?

For each hand, you get the same number of cards. The number of cards you get depends on how many players you have. 

  • For 2 Players – 6 cards each
  • For 3 Players – 5 cards each, 2 go in the crib
  • For 4 Players – 5 cards each

Why Are There Three Holes On A Cribbage Board?

In some cases, a board will have three holes BEFORE the starting hole. What is this for? 

They are simply the place to leave your pegs before the first game of a match. Here’s what I mean: 

  • Two holes are for the pegs you use in counting your score each game. 
  • One hole is for your game peg. The one you use for tracking wins. 

You have to start at zero, and these three holes are the place to put your pegs when you’re at zero. 

The alternative is to leave them on the table, and let me tell you, these pegs can be hard to keep track of! 

Conclusion

Setting up the cribbage board and cards is the essential precursor to an enjoyable game of cribbage. 

From shuffling the deck to determining who deals first, each step contributes to the fairness and excitement of the gameplay. 

With the right equipment in hand and a clear understanding of the setup process, players can embark on a journey of strategic gameplay and friendly competition. 

So, gather your cribbage board, deck of cards, and pegs, and get ready to dive into the world of cribbage. 

Check out this list of Cribbage boards that I think look really cool, too!  

Let the cribbage games begin!

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What Happens If There Is A Tie In Cribbage? https://huddlearoundgames.com/tie-in-cribbage/ Thu, 15 Feb 2024 11:31:16 +0000 https://huddlearoundgames.com/?p=1085 As an experienced Cribbage player, I often field common questions about the game: “Why are 15s so important?” “Why is it called pegging?” “How does...

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As an experienced Cribbage player, I often field common questions about the game:

“Why are 15s so important?”

“Why is it called pegging?”

“How does a flush work?”

However, one question that surprises me quite a bit is:

What happens if there is a tie in Cribbage?

In Cribbage, there is no possibility of a tie. The game concludes when a player reaches the score of 121, regardless of whether the opponent has completed their turn to count their hand or peg. It’s a race to the end, and tying is impossible.

Still, despite the simplicity of this answer, there are always individuals who attempt to debate it. In the rest of this article, I will endeavor to settle this debate once and for all.

cribbage strategy

Want to take your Cribbage game to the next level? Check out this massive list of strategies for improving your game!

How Does A Cribbage Game End?

A cribbage game ends when one player reaches or exceeds a score of 121 points. Throughout the game, players accumulate points through various means, including scoring during the play, pegging during the pegging phase, and counting their hands and the crib.

The goal is to be the first player to reach the target score while also preventing the opponent from doing so. 

During each hand, players play cards and score points based on combinations such as pairs, runs, and fifteens. 

The non-dealing player also scores points during the pegging phase based on the value of cards played. After both players have played their cards, they count the points in their hands and add them to their running total. 

Once a player reaches the score of 121, they declare victory, and the game ends immediately. 

Do You Have To Finish Exactly At 121 In Cribbage?

In Cribbage, players do not have to finish exactly at 121 points to win the game. Instead, they can go over the target score. 

The game ends when one player reaches or exceeds 121 points, regardless of whether they surpass the target by a small margin or a significant amount. 

This rule allows for decisive conclusions to games and eliminates the need for players to precisely calculate their final plays to end on an exact score of 121.

Need a Cribbage board to get started?

Check out this classic one here!

Is It Possible To Tie In Cribbage? The Counter Argument

Some individuals insist on the possibility of a tie in Cribbage, often due to misinterpretations or house rules. 

If you’ve played with a house rule where the entire last hand must play out and the highest point value wins, then yes, a tie could occur. 

However, it’s essential to note that this deviates from traditional Cribbage rules. 

Nonetheless, if these are your house rules, it’s your prerogative. Just be prepared for potential conflicts in official settings like online play or tournaments. 

This scenario represents the only plausible way a tie could occur in Cribbage. 

If this rule is in place, breaking a tie typically involves playing one more tiebreaker hand, going through the entire process of dealing, discarding, pegging, and counting points again to determine the winner. 

If another tie arises, players may continue until one emerges victorious or agree to share the win.

Conclusion

In conclusion, tying in Cribbage is virtually impossible within the traditional ruleset. 

However, variations and house rules can introduce this possibility, though it’s against the standard gameplay. 

Understanding the official rules and variations can enhance your enjoyment and skill in the game. 

For a deeper dive into Cribbage rules, strategies, and alternative variations, check out our article on Cribbage variations or view the resources at the American Cribbage Congress’ website.

By delving into the intricacies of Cribbage, you can enrich your gameplay experience and appreciate the nuances of this beloved card game. 

Keep exploring and enjoy your journey through the world of Cribbage!

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14 Card Games Like Skyjo To Continue The Fun! https://huddlearoundgames.com/card-games-like-skyjo/ Thu, 24 Aug 2023 12:05:22 +0000 https://huddlearoundgames.com/?p=1079 I’ve been obsessed with Skyjo ever since my family brought it to our reunion last summer. It’s a simple, yet fun drafting game where the...

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I’ve been obsessed with Skyjo ever since my family brought it to our reunion last summer. It’s a simple, yet fun drafting game where the lowest score wins.

And whenever I find a new game I enjoy, I like to think and explore other games with similar elements.

You might as well! So take a look at my choice for card games like Skyjo to see what you should check out next if you want to keep the fun going on.

We’ll cover each game with a *very* brief description.

These games were picked because of combinations of similarities to Skyjo in:

  • Simple concept
  • Similar rules / concepts
  • Mix of luck and strategy
  • Card drafting
  • Fast-paced game

Card Games Like Skyjo Compared

Before we get into all of these games, take a quick look at this table for a direct comparison of the ones on the list.

Name# of PlayersComplexityTime to Play
UNO2-10Easy20-30 mins
Phase 102-6Medium30-60 mins
Sushi Go!2-5 (or 2-8 with party edition)Easy-Medium15-20 mins
Skip-Bo2-6Easy-Medium20-30 mins
Dutch Blitz2-4 (more with multiple decks)Medium15-30 mins
6 nimmt! (Category 5)2-10Easy20-30 mins
Exploding Kittens2-5 (or up to 10 with expansions)Easy15-20 mins
Fluxx2-6Medium10-40 mins (Varies by version)
Sleeping Queens2-5Easy10-20 mins
Love Letter2-4Easy-Medium15-20 mins
Rat-a-Tat Cat2-6Easy15 mins
Mille Bornes2-6Medium30-45 mins
Golf – The Card Game2-6Easy10-20 mins
Coloretto2-5Easy20-30 mins

#1 UNO

UNO is a matching card game where players aim to be the first to discard all their cards.

They must match the top card of the discard pile either by number, color, or symbol. Special action cards like Skip, Reverse, and Wild add twists to the gameplay.

#2 Phase 10

Phase 10 involves players attempting to complete ten varied sequences of cards, called phases. Each round, players aim to complete the current phase by collecting specific sets or runs.

Failing to complete a phase in one round means trying again in the next.

#3 Sushi Go!

In Sushi Go!, players select cards that represent different sushi dishes, aiming to create the most valuable combinations.

This is a “card-drafting” game; after selecting a card, players pass the remainder to their neighbor. Combining certain dishes yields more points, strategizing is essential.

#4 Skip-Bo

Skip-Bo revolves around creating sequences of cards in ascending order from 1 to 12. Players use a personal stockpile, trying to play these cards onto shared building piles.

The Skip-Bo card serves as a wild card, representing any number, facilitating the sequencing.

#5 Dutch Blitz

Dutch Blitz is a fast-paced game where players race to play their cards onto shared play areas.

The goal is to get rid of cards by placing them in ascending order, separated by color and symbol. Speed, alertness, and quick reflexes are key to winning.

#6 6 nimmt! (Category 5)

Players sequentially place cards in rows. If you play the sixth card in any row, you must pick up all the cards in that row, accumulating negative points.

The objective is to avoid collecting cards, with the lowest score winning after several rounds.

#7 Exploding Kittens

A card game of strategy and luck. Players draw cards, trying to avoid the Exploding Kitten card.

Use various action cards to skip turns, peek at the deck, or relocate the exploding card. Last player remaining who hasn’t drawn an Exploding Kitten wins.

#8 Fluxx

In Fluxx, the rules and goals continuously evolve. Starting with basic actions, players play cards that change the game’s mechanics, making it unpredictable.

The objectives to win constantly shift, demanding adaptability from players.

#9 Sleeping Queens

Designed for kids, this card game involves players attempting to awaken 12 queens from their slumbers.

Use knights to wake them, while dodging dragons, potions, and jesters. Simple arithmetic aids decision-making. First to wake a specific number of queens or earn a point total wins.

#10 Love Letter

A game of risk, deduction, and luck set in a courtly setting. Players vie for the princess’s favor by ensuring their love letter reaches her while intercepting others’.

Each card has special abilities, and careful strategy determines which card to play or discard. The highest valued card at round’s end wins.

#11 Rat-a-Tat Cat

In Rat-a-Tat Cat, players seek to end the round with the lowest score by skillfully swapping and collecting cards.

Memory plays a crucial role as players try to minimize the numbers on their cards while deducing which cards their opponents have.

#12 Mille Bornes

Mille Bornes, a classic French card game, sees players racing to travel 1000 miles.

They play distance cards while strategically deploying hazard cards, like flat tires or speed limits, to impede their opponents. Remedies and safety cards counter these obstacles, adding to the strategic depth.

#13 Golf – The Card Game

Golf is a card game where players aim for the lowest score, much like its namesake sport. Players have a grid of cards, some face down, and they strategically swap cards, trying to get low-valued sets or runs, while avoiding penalty cards which increase scores.

Related Reading: Skyjo Vs. Golf Comparison

#14 Coloretto

Coloretto revolves around collecting cards of the same color. Players draw cards, deciding where to place them among several rows.

The challenge lies in deciding when to take a row, aiming for maximum points in a few colors, but minimizing penalties from unwanted sets.

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Skyjo Vs. Golf: A Detailed Comparison https://huddlearoundgames.com/skyjo-vs-golf/ Wed, 23 Aug 2023 12:07:06 +0000 https://huddlearoundgames.com/?p=1071 When my family introduced me to this new game of Skyjo they loved this summer, I was real excited. I’m always up to learn a...

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When my family introduced me to this new game of Skyjo they loved this summer, I was real excited.

I’m always up to learn a new game, especially one recommended by my family. They have great taste!

But when I played it, I couldn’t help but think of the card game Golf.

They were so similar, it blew my mind!

To illustrate my point, I decided to make this Skyjo vs. Golf comparison article to show others what to look for, including how the games are the same and different.

Let’s deal the cards!

Quick Comparison: Skyjo Vs. Golf

ElementSkyjoGolf
DeckSpecial deck made for the gameAny deck of cards (or multiples) including the Jokers
Card ValuesThe number value is worth the points from -2 through 12 (including zero 0)Kings are worth zero (0), Queen-Jack-10 are 10, numbers are their value, Jokers are -10
Layout12 cards face-down in a 4×3 grid, two random cards flipped face up to start the game6 cards in a 3 x 2 grid, the two middle cards flipped face up to start the game; this does change based on house rules
Goal/Winning ConditionThe lowest score at the end of the game wins; the game is over when one person reaches a score of 100The lowest score at the end of the game wins; the game is over when either 9 or 18 “holes” or rounds have been played
Ending A RoundWhen someone flips up their last card, everyone else gets one more turn. If the one who went out doesn’t have the lowest count, they double their points. When someone flips up their last cards, everyone else gets one more turn. Then, points are added to your total.
Special RulesIf you draw a card and don’t use it (discard it right away), you must flip up a face-down card of your choice.

If you make three cards in a column match values, that column is eliminated and counts as zero.
If two cards in a vertical column match, the column now counts as zero points.

If you match four cards over two vertical columns, you get a -40 point bonus. This doesn’t apply to Kings (0) or Jokers.

Related Reading: What is the meaning of Skyjo?

Is Skyjo Like Golf? Similarities Explained

Winning Conditions

In both Skyjo and Golf, the ultimate goal is paradoxical to many other games: players aim for the lowest score possible.

This shared objective is a delightful twist that challenges the conventional mindset.

While in most games, a high score equates to victory, here, it’s the player with the least points at the end who wears the crown.

This inversion of winning conditions adds an intriguing layer of strategy and decision-making.

Ending The Round

The termination of a round in both games hinges on the cards’ face-up status. In Skyjo, a round concludes when a player has all their cards revealed.

Golf, too, marches to a similar beat. A round ends when all players have their cards face-up, often following a fixed number of turns.

This reveal-based round conclusion is a pulse-raiser, keeping everyone on edge, as the flip of a card could change the game’s landscape.

Flow Of Each Turn

The heartbeat of both Skyjo and Golf is found in the rhythm of each turn. Players draw a card and then face a decision: replace one of their face-down cards or discard it?

This seemingly simple choice is the crux of strategy and tension in both games. But here’s the clincher: once a card is turned face-up, there’s no going back.

In Golf, you can either draw from the deck or pick the top card of the discard pile. Skyjo incorporates this same mechanic, adding another layer of decision-making.

How Are Skyjo And Golf Different?

While Skyjo and Golf share some undeniable parallels, they also have distinct differences that set them apart. Let’s shine a light on those unique elements that make each game stand on its own.

Deck Used

Firstly, the deck itself. Skyjo uses a specialized deck with cards ranging from -2 to 12. It’s a quirky range, bringing in the fun twist of negative numbers.

Golf, on the other hand, typically uses a standard 52-card deck.

While both games revolve around numbers, the inclusion of negatives in Skyjo adds a fresh layer of strategy.

Penalty For End of Round

In Golf, there is no special penalty for the end of the round. You just add up your score and combine with your standing total.

In Skyjo, you have to be more careful! If you’re the player who went out (flipped your last card first), you are defending your decision.

If you don’t have the lowest count, then you get penalized by doubling your points for the round!

This took me some getting used to. I got stung a couple of times by this rule this past summer!

In Golf, if I’m ahead, then I’ll go out quickly to prevent anyone else from getting negative bonuses. But if I did this in Skyjo, I may end up sticking myself with some terrible penalties!

Special Column Elimination Rules

Both games feature a way to lower points by making vertical columns with matching cards.

For example, in Skyjo, if you have three 10s all in the same column, you can collect them up and discard them to remove points!

The same is in Golf. If you have two Jacks (or more depending on your layout) in a column, that now counts as zero (though you don’t actually remove them).

Golf has another special rule. If you create two consecutive columns of ALL the same card, then it counts as a -40!

For example if your hand looked like this:

JackJackFour
JackJackThree

You’d end up with -33 points for the round. -40 for the two columns of matching cards and +7 for the four plus three.

Skyjo doesn’t have this added rule.

Ending The Game

In the card game Golf, the game is over after 9 or 18 rounds. This follows its namesake, Golf. We call these “holes” in the card game too.

Just make sure you decide as a group how many you’ll be playing.

In Skyjo, you need to set a number of rounds or a score you’ll play to.

When playing with my younger kids, we say, “When someone reaches 50 points, the game is over. The person with the lowest score wins!”

But when playing with adults (and things go faster), I’ve done it where we play to 100 points or 6 rounds.

Either way, just decide before you start playing.

Card Layout

In Skyjo, you have a set card layout. You’re playing with a 4×3 grid of card all facedown. Then, you flip over two random cards, anywhere from the grid.

It should look something like this (X is for a facedown card).

XXSixX
XFiveXX
XXXX

Skyjo always works this way.

Golf has variations, depending on whom you’re playing with.

Our family does a 3 x 2 grid, and you must flip up the two middle cards. It looks something like this:

XKingX
XEightX

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Skyjo Meaning: What Does This Funny Word Mean? https://huddlearoundgames.com/skyjo-meaning/ https://huddlearoundgames.com/skyjo-meaning/#comments Wed, 23 Aug 2023 01:17:23 +0000 https://huddlearoundgames.com/?p=1064 Skyjo is a newer card game that’s taking this world by storm!  If you like the card game of golf, but want a new twist,...

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Skyjo is a newer card game that’s taking this world by storm! 

If you like the card game of golf, but want a new twist, this is one you have to check out! 

But as you hear about this fun game, you’re probably wondering: 

What does Skyjo mean? 

Skyjo doesn’t really mean anything in particular. The closest thing it means is a combination of “sky” and “jump.” This information comes from a German-based board game magazine. 

Let’s learn a little bit more about this fun card game! 

What Is Skyjo?

Skyjo is a card game designed for 2 to 8 players, ideally suited for ages 8 and up. 

Created by Magilano, this game is a fusion of strategy, a tad of luck, and heaps of fun. 

Its fast-paced nature makes it perfect for a game night with friends or a quiet evening with family. 

The game revolves around the player trying to achieve as low a score as possible by the end of each round. 

Quite the twist, isn’t it? In most games, you’re gunning for a high score, but in Skyjo, you’ve got to think inversely.

The Cards

So, what’s in the deck? Skyjo decks consist of cards numbered from -2 to 12. 

Yes, you read that right: negative numbers. That’s where a bit of the humor and strategy seeps in. 

Imagine the smirk on your face when you lay down a negative while your opponent, quite confidently, plays a positive number. The lower, the better!

Game Mechanics

Alright, let’s dive a bit deeper. Each player is dealt 12 cards, which are then laid out in a 3×4 grid face-down. 

Players take turns drawing a card either from the draw pile or the discard pile. 

They then have to decide whether to replace one of their face-down cards with the newly drawn card or to discard it. 

The twist? 

Once a card is turned face-up, it cannot be replaced. Strategy and a pinch of luck play a massive role here. 

The game concludes when one player has all their cards face-up.

Why It’s Worth Playing

Skyjo isn’t just another card game. It’s a roller coaster of emotions. 

One moment, you’re certain you’ve got the lowest score, and the next, a player flips over a card that sends your plan spiraling. It’s engaging, easy to pick up, and offers hours of fun. 

Whether you’re a board game enthusiast or a casual player, Skyjo is a must-add to your collection.

So, next time someone suggests a game night, how about introducing them to the world of Skyjo? 

After all, it’s not just about winning; it’s about enjoying the journey and sharing a laugh or two along the way.

Why Is Skyjo So Popular?

Simplicity is Key

Firstly, Skyjo nails the golden rule: simplicity. A game that can be learned in minutes but takes time to master is a recipe for success. 

It offers that welcoming entry point for beginners, yet enough depth to keep seasoned players on their toes. 

You won’t find folks scratching their heads over complex rules; instead, they’ll be eagerly plotting their next move.

Fast-paced Fun

No one likes a drag. Skyjo’s rounds are quick, ensuring players are always engaged and the energy remains high. 

That pacing is like the secret sauce to its popularity. The thrill of rapid card swaps, swift decisions, and surprising turnarounds make for an electrifying experience.

Social Interaction

Skyjo thrives on player interaction. The heartwarming banter, the playful jabs, and the collective gasps when a game-changing card is revealed—these moments foster camaraderie and memories.

A Nod to Golf: The Card Game

A whisper among the board game aficionados is how Skyjo’s gameplay has a charming echo of the classic card game, Golf. 

And indeed, the similarities are striking and might explain a bit more about Skyjo’s allure.

In Golf, just as in Skyjo, the primary aim is to have the lowest score. Players are dealt cards face-down, much like the 3×4 grid in Skyjo. 

The objective? 

Turn those cards face-up, while strategically keeping the lowest numbers. 

And let’s not forget that delightful pang of uncertainty when deciding whether to swap out a card – both games excel in that tension.

Yet, while Golf sets the foundation, Skyjo brings its unique flair with the inclusion of negative numbers, adding a quirky twist and a fresh layer of strategy. 

It’s like taking a beloved classic, jazzing it up with a modern touch, and delivering a refreshed gaming experience.

For those who’ve reveled in the joys of Golf, Skyjo offers a familiar dance with a new beat. 

It’s an ode to timeless card game mechanics, wrapped in a contemporary package, further enhancing its universal appeal.

The post Skyjo Meaning: What Does This Funny Word Mean? appeared first on Huddle Around Games.

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How To Play The Uno Card Game: Learn In Minutes! https://huddlearoundgames.com/how-to-play-the-uno-card-game/ Tue, 13 Jun 2023 16:34:32 +0000 https://huddlearoundgames.com/?p=1043 If you were to look at the most popular card games of all time, UNO would definitely be in the top 10. In terms of...

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If you were to look at the most popular card games of all time, UNO would definitely be in the top 10.

In terms of influential games, there aren’t many others with the impact of this simple yet engaging card game.

It’s not hard to play either, but if you’re new or want the game explained in a different way, we’re here to help with this guide on how to play the Uno card game.

Components Of The Uno Game

Deck of 108 cards, which include:

  • 19 Blue numbered cards (0-9, duplicated except for 0)
  • 19 Green numbered cards (0-9, duplicated except for 0)
  • 19 Red numbered cards (0-9, duplicated except for 0)
  • 19 Yellow numbered cards (0-9, duplicated except for 0)
  • 8 Draw Two cards (2 each in blue, green, red, and yellow)
  • 8 Reverse cards (2 each in blue, green, red, and yellow)
  • 8 Skip cards (2 each in blue, green, red, and yellow)
  • 4 Wild cards
  • 4 Wild Draw Four cards
  • Game instructions

Objective Of Uno

Be the first player to get rid of all their cards!

Other objectives may include:

  • To be the first player to reach 500 points.
  • When a player has only one card left, they must yell “Uno!” to indicate they are about to potentially win the game.
  • If a player cannot play a card during their turn, they must draw a card from the draw pile.
  • If a player is caught failing to yell “Uno!” when they’re down to their last card, they must draw two new cards as a penalty.
  • Special action cards (Skip, Reverse, Draw Two, Wild, and Wild Draw Four) can be used to change the direction of play, force opponents to draw more cards, or alter the current color in play, adding an extra layer of strategy to the game.

How To Setup Uno

uno card game setup

Uno is a classic card game played with a specially printed deck of 108 cards.

This deck is categorized into four different colors: red, yellow, green, and blue, and each color deck includes numbers from 0 to 9 and unique action cards like Skip, Reverse, and Draw Two.

There are also Wild cards and Wild Draw Four cards that are not attributed to any specific color until they’re played.

To set up Uno, follow these steps:

  1. Shuffle the deck: This helps to randomize the order and ensures a fair game. It’s always a good idea to give the cards a good mix.
  2. Deal the cards: Each player should be dealt seven cards from the shuffled deck. These will form each player’s initial hand.
  3. Set up the draw pile: Place the remaining cards facedown in the center of the playing area. This becomes the draw pile from which players will draw cards during the game.
  4. Begin the discard pile: The top card of the draw pile is flipped over and placed next to the draw pile face up. This starts the discard pile. If this card happens to be an action card, then the action must be taken as the game starts.

Now your Uno game setup is complete.

Remember, the primary aim of Uno is to be the first player to get rid of all of your cards, and when you’re down to one card, don’t forget to shout “Uno!”. The game continues until a player has no cards left.

The objective is to have fun, so enjoy the game!

Breaking Down The Special Cards In Uno

One of the best parts of Uno are the special cards.

These are your secret weapons in the game, the real game changers. Handle them wisely, and victory is just a “Uno” shout away.

The Mischievous Draw 2 Card

Ah, the Draw 2 Card! This card is like the little brother who, in the middle of your video game, gleefully unplugs your controller.

When you play this card, the next player has to draw two cards from the deck and, adding insult to injury, forfeit their turn.

A piece of friendly advice? Remember to wear your poker face because this card is as much about the surprise as it is about the effect.

The Plot-Twist Reverse Card

Just when you think the game is headed one way, the Reverse Card laughs in the face of predictability.

Playing this card instantly changes the direction of play. If the game was moving clockwise, it suddenly goes counter-clockwise, and vice versa.

The Timeout-Giving Skip Card

Think of the Skip Card as the “Simon says, sit this one out” of Uno.

When you play this card, the next player in rotation has to skip their turn. It’s a great way to prevent a player from playing that winning card when you see their victorious smirk.

Beware though, this card is best served cold and often results in temporary friendships on the verge of a freeze.

The Chameleon Wild Card

The Wild Card is Uno’s very own chameleon, blending in with any color you choose.

When this card comes into play, you get to choose the color that continues the game, offering a wild turn in your favor. It’s like your game genie granting you one color wish. Use it wisely!

The Bombshell Wild Draw 4 Card

The Wild Draw 4 Card is the true bombshell of Uno, a card so powerful it might as well come with a dramatic soundtrack. Like the Wild Card, you choose the color that resumes play.

But here’s the kicker: the next player has to draw four cards and lose their turn.

The Enigmatic Blank Card

The last in our list is the elusive Blank Card, your personal canvas in the game of Uno. Some Uno decks allow you to introduce a rule of your own when this card is played.

Yes, you heard right, Uno gives you a momentary godlike power. What’s the rule going to be? Only your devious, Uno-loving mind can decide!

Uno Gameplay Rules Explained

uno gameplay rules

How Each Turn Looks

An Uno turn is like the tick of a clock; it moves in a cycle, consistent and expected. And just as one wouldn’t put a minute hand on a second’s job, it’s important to know what you can do and when.

To start your turn, you’ll need to play a card from your hand that matches the discard pile’s top card in either color, number, or symbol.

If you’ve been blessed with a Wild card, congratulations! These special babies can match any card and also allow you to dictate the next color in play.

However, not all turns are sunshine and rainbows. Sometimes, you might not have a playable card. In that case, you’ll need to draw a card from the draw pile.

If the card you drew can be played, go ahead and release it into the wild – err, the discard pile. But if not, your turn ends faster than a hiccup, and play moves on to the next player.

Going Out

To “go out” in Uno isn’t about dressing up and hitting the town. It means playing your last card, and it’s the Uno equivalent of a victory dance. But don’t celebrate just yet, because there’s a catch!

Before you play your second-to-last card, you must yell out “Uno!” as a signal to others that you’re on the verge of winning. Failure to do so results in a penalty where you have to draw two cards. So, make sure your “Uno!” is loud and proud, like a rooster at dawn!

Scoring

Once a player goes out, it’s time to count those precious points. The game may end, but the fun of tallying begins!

All the cards left in the players’ hands get counted against them.

Numbered cards are worth their face value, while Draw Two, Reverse, and Skip cards are worth 20 points each. Wild and Wild Draw Four cards carry a hefty value of 50 points each.

Add up these points, and award them to the winning player. Yes, in Uno, others’ misfortune is your fortune!

Reneging

Reneging, in the world of Uno, is when a player doesn’t play a card they could have or should have played. While there’s no hard-set rule in the official Uno guide about it, different circles have different house rules.

Some folks see reneging as part of the game’s strategy, while others might brand you a rule-breaker. It’s always a good idea to clarify such matters before you start playing, just like checking if there are marshmallows before starting a campfire.

And there you have it! You’re now better equipped to dominate your next Uno game. Just remember, no matter how heated the game gets, it’s all about having fun and creating unforgettable memories. Happy gaming!

Clarifying The Most Commonly Incorrect “Rule”

I’m a nerd and follow Uno on Twitter (yes, I already said I’m a nerd). And it’s here that I heard an official rule clarification I never even considered I’d hear.

Draw cards cannot be stacked to build on top of each other!

Hard to believe, but true! I’ve been playing it wrong my whole life.

Sure, many of us understood you can’t stack a Draw Two on a Draw Four, but I know I’m not alone in believing that Twos could stack on Twos and Fours could stack on Fours.

Imagine this scenario: your grandmother chuckles maniacally as she lays down a Draw Two on you. You have to draw two and lose your turn.

But wait! You lay down your Draw Two, making the next person draw four and lose their turn.

Sadly, this isn’t officially legal! And the official owners of Uno confirmed it!

Of course, you can always play by your own rules, called house rules. Just make sure you clarify before the game starts.

You can even turn Uno into a drinking game! Check out the link for details.

Check Out Other Uno Games/Versions

Uno Classic is amazing by itself, but if you want some more Uno fun, there are a ton of variations out there.

A few of my faves include:

  1. UNO Flip: This version introduces a double-sided deck and a “flip” card that can switch the game between the “light” side and the “dark” side, each with their own unique action cards.
  2. UNO Attack: Also known as “UNO Extreme” in some regions, this version includes an electronic card shooter and special command cards. If you can’t make a play, you have to hit the launcher button, which could fire a stream of cards at any moment.
  3. UNO Dare: The traditional UNO game with a daring twist. If you draw a Dare card, you can either take the dare or draw two more cards.
  4. UNO Minecraft: In this version, the game is themed after the popular video game Minecraft, with special action cards like the Creeper card which forces the next player to draw three cards.
  5. UNO Harry Potter: Based on the globally acclaimed series by J.K. Rowling, this version adds a special rule with the Sorting Hat card that allows you to choose the house of the next color to be played.
  6. UNO Super Mario: This iteration features characters from the beloved Super Mario series. The special “Super Star” card can make your game quite interesting.
  7. UNO Emoji: Your favorite emojis are now on UNO cards. This version includes a special rule where, if you draw the Wild Emoji Card, the next player must make and hold an emoji face!
  8. UNO Wild Jackpot: This version adds a fun new twist to the classic game. Instead of a Wild card, there’s a Wild Jackpot card and a slot machine that can mix up the game in a hilarious way.
  9. UNO Spin: This version introduces a spin wheel that, when spun, could change the course of the game dramatically.
  10. UNO Splash: A waterproof version of UNO designed to be more durable and safe for playing at the beach or poolside.

For more ideas and deep look at a ton of other versions, check out our massive article the best Uno games to try.

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How To Make Uno A Drinking Game: Quick Rules https://huddlearoundgames.com/how-to-make-uno-a-drinking-game/ https://huddlearoundgames.com/how-to-make-uno-a-drinking-game/#comments Tue, 13 Jun 2023 11:50:49 +0000 https://huddlearoundgames.com/?p=1035 Whenever I get together with my friends, we like to do a few things, among them is drink and play cards. Sometimes we even mix...

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Whenever I get together with my friends, we like to do a few things, among them is drink and play cards.

Sometimes we even mix the two!

One of our favorite games is Uno, so it occurred to us to make up a drinking game around this fun shedding card game.

Here are our rules as quickly as possible on how to make Uno a drinking game.

Warning! Only drink if you are of age in your country (21 here in the United States) and never operate a vehicle after drinking. Safe fun is still fun! Be smart!

Are you looking for some new games to spice up your life without spending a ton of money?

Enter the One Deck, Endless Fun eBook.

It contains 15 of my favorite card games you can play with a single deck of cards and a brief description of how to play each one.

I also include a handy table, breaking down each game in terms of difficulty, number of players, and the time it takes to play.

Quick Rules For Uno Drinking Game

For this, we’ll assume you know how to play Uno normally. If you need a refresher on the basic directions, check out the next sections.

Rule 1: Draw Cards, Take Sips

In the Uno Drinking Game, every time a player draws a card from the deck, they have to take a sip of their drink. It’s as simple as that! But remember, don’t go overboard, drink responsibly.

And if you’re the kind of person who ends up with a fistful of cards, well, you might just become the life of the party!

Rule 2: Skip and Reverse with a Twist

Did you think Skip and Reverse cards were just simple game mechanics? Well, think again! When a Skip card is played, the person who gets skipped must take two sips of their drink.

And if a Reverse card is played, everybody drinks – except the one who played the card. Quite the twist, wouldn’t you say?

Rule 3: Wild Card Woes

Wild cards are, well, wild in this version of Uno. When a Wild card is played, the one who played it gets to choose someone to take a drink. But be careful who you pick, because payback can be a real… well, you know.

Rule 4: Special Rule for Number Cards

In traditional Uno, number cards may seem a bit mundane.

But in the Uno Drinking Game, they are anything but. If a player puts down a number card that matches the number of their drink (for example, if they’re drinking a “Seven and Seven” and play a seven), everyone else has to drink.

And there you have it, quick and easy rules for the Uno Drinking Game. But remember, the most important rule of all: always drink responsibly.

Games are meant to be fun, not dangerous. So gather your friends, shuffle those cards, and let the games begin!

But remember, if the room starts to spin, maybe it’s time to switch back to regular Uno. Or maybe it’s just the Reverse card messing with your head!

For other ways to Uno cards to play games, check out our big list at the link.

A Brief Description Of How To Play Uno

Setup

To kick-start the game, shuffle the deck of Uno cards.

Each player gets seven cards to start. The remaining cards form the draw pile, facedown in the center of the gameplay area. Flip the top card over to form a discard pile, and you’re ready to roll!

Objective

The primary aim of Uno is pretty straightforward – be the first to rid yourself of all your cards.

Sounds easy enough, right? However, as you’ll see, the various twists and turns make reaching this objective a thrilling challenge.

Gameplay

The player to the left of the dealer gets the ball rolling.

They need to play a card from their hand that matches the top card on the discard pile in either number, color, or symbol.

For instance, if the discard pile displays a red 5, the player can play any red card or any card flaunting the number 5.

Special Cards

Uno isn’t all about the numbers; it also features a set of special cards that can significantly alter the course of the game:

  • Skip: This card skips the next player’s turn, letting you effectively dodge a threat.
  • Reverse: It reverses the direction of play, turning the game on its head.
  • Draw Two: The next player must draw two cards and forfeits their turn. It’s a neat little way to slow down someone sprinting towards Uno.
  • Wild: This card is a real game-changer. It allows the player to dictate the next color to be played. The best part? It can be played at any time.
  • Wild Draw Four: This is the ‘big brother’ of the Wild card. It not only allows the player to choose the next color but also forces the next player to draw four cards and skip their turn. This card can only be played if the player doesn’t have a card that matches the current color on the discard pile.

Drawing Cards

Should a player find themselves unable to play a card, they must draw a card from the draw pile.

If the drawn card can be played, it can be thrown into the fray immediately. If not, their turn concludes there.

Announcing “UNO”

When a player is down to their last card, they must announce “UNO” to the group.

If they fail to do so and get caught by another eagle-eyed player, they receive a penalty of two additional cards to their hand.

Winning

The player who manages to get rid of all their cards first, emerges victorious in that round. The remaining players tally up the points based on the cards left in their hands.

These points are noted down, and a new round begins.

how to play the uno card game (1)

Uno isn’t hard, but the rules still need to be learned. Enter our guide!

We’ll help you learn the RIGHT way to play Uno for maximum enjoyment!

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35 Of The Best Card Games For One Deck Of 52 Cards https://huddlearoundgames.com/card-games-for-one-deck/ https://huddlearoundgames.com/card-games-for-one-deck/#comments Tue, 13 Jun 2023 11:25:32 +0000 https://huddlearoundgames.com/?p=997 I always have a deck of cards on me, wherever I go. I’m a nerd that way, I guess! But I don’t regret it in...

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I always have a deck of cards on me, wherever I go. I’m a nerd that way, I guess!

But I don’t regret it in the least. With a single deck of cards, hours and hours of entertainment are within your reach!

But if you’re not sure what to play, I get it. Sometimes it’s also easy to get stuck in a rut.

Enter this list of my favorite card games for one deck of the standard 52 cards.

I’ll offer some brief information on these and let you explore them more on your own and within the rest of the website. Enjoy!

Are you looking for some new games to spice up your life without spending a ton of money?

Enter the One Deck, Endless Fun eBook.

It contains 15 of my favorite card games you can play with a single deck of cards and a brief description of how to play each one.

I also include a handy table, breaking down each game in terms of difficulty, number of players, and the time it takes to play.

35 Card Games For One Deck At A Glance

Game NameEstimated Time to PlayNumber of Players
Poker1-2 hours2-10
Blackjack20-30 minutes2-7
Solitaire15-30 minutes1
Rummy1-2 hours2-6
Bridge2-3 hours4
Cribbage15-30 minutes2-4
Hearts30-60 minutes4
Spades1-2 hours4
Euchre30-60 minutes4
Crazy Eights15-30 minutes2-7
Gin Rummy15-30 minutes2-4
Canasta1-2 hours2-6
Go Fish10-20 minutes2-5
War10-20 minutes2
Snap10-20 minutes2-6
Pinochle1-2 hours2-4
Pitch1-2 hours2-6
Slapjack10-20 minutes2-8
Egyptian Ratscrew10-20 minutes2-6
Old Maid10-20 minutes2-8
Concentration15-30 minutes1+
Whist1-2 hours4
Spite and Malice30-60 minutes2
Kings in the Corner15-30 minutes2-4
Sevens20-40 minutes3-7
Thirty-One20-40 minutes2-9
Cassino15-30 minutes2-4
Beggar-My-Neighbor10-20 minutes2
I Doubt It20-40 minutes3-6
Baccarat20-30 minutes2-14
President15-30 minutes3-6
Speed5-15 minutes2
Screw Your Neighbor15-30 minutes3-6
Cheat15-30 minutes3-6
Chase the Ace10-20 minutes3-8

1. Poker

card games with a single deck poker

Time To Play: 1-2 hours

Number of Players: 2-10

Poker and its many variations are a fun way to make bets with your friends to maybe make some money, but to mostly just enjoy spending time with people.

In general, the goal of each Poker game is to get the highest value hand, usually with higher cards, sets, and runs of cards too.

There are often multiple rounds of betting and potential bluffing to scare other players away and win the pot of money by either having the best hand or being the last one left.

2. Blackjack

Time To Play: 20-30 minutes

Number of Players: 1-7 (plus a dealer)

Blackjack, also known as twenty-one, is a popular card game that you can enjoy at casinos or with friends at home.

The objective of Blackjack is to beat the dealer by either obtaining a total hand value as close to 21 as possible without exceeding it, or by the dealer’s hand going over 21.

Each round includes making bets, receiving an initial two-card hand, and then deciding whether to “hit” (receive more cards) or “stand” (stop receiving cards). The dealer also has a hand, but their choices are determined by a set of rules. If the player’s hand exceeds 21, they lose immediately, which is known as ‘busting’.

3. Solitaire

Time To Play: 15-30 minutes

Number of Players: 1

Solitaire, also known as Patience, is a single-player card game primarily played for leisure and stress relief.

The primary objective of Solitaire is to release and play cards into a certain position to form a collection of ascending suits, usually from Ace to King.

The game involves strategic movements of cards across a tableau, alternating colors and decreasing ranks, to eventually move all cards to a foundation based on their suits. It’s a game of strategy, patience, and skill.

4. Rummy

Time To Play: 1-2 hours

Number of Players: 2-6

Rummy is a popular game of matching cards often played in social settings.

The main objective is to form sets and runs of cards before your opponents. A set consists of three or four cards of the same value, while a run is composed of three or more cards of the same suit in sequence.

Players take turns drawing and discarding cards, trying to complete their combinations. The first player to use all their cards wins the round.

5. Bridge

Time To Play: 2-3 hours

Number of Players: 4

Bridge is an engaging and complex trick-taking game played in partnerships. The game is split into two main parts: bidding and playing.

In bidding, partners communicate to establish the contract, deciding the trump suit and number of tricks they plan to take.

The playing phase involves taking tricks by playing the highest-ranking card in each round, with strategy centering around communicating with your partner through your card plays.

The goal is to win tricks and fulfill the contract, earning points towards winning the overall game.

6. Cribbage

Need a Cribbage board to get started?

Check out this classic one here!

Time To Play: 15-30 minutes

Number of Players: 2-4

Cribbage is an engaging card game that involves strategic decision-making and a unique scoring board.

The game’s objective is to be the first player to score a target number of points, typically 61 or 121. Points can be scored for card combinations that add up to fifteen, for pairs, triples, quadruples, runs, and for flushes.

The game includes several rounds of play where players strategically decide which cards to keep and which to discard into the “crib”. These decisions can greatly impact the final outcome.

Learn how to play Cribbage in our complete guide here.

7. Hearts

games to play with one deck of cards hearts

Time To Play: 30-60 minutes

Number of Players: 3-7

Hearts is a trick-taking game focused on strategy and careful card play. The main aim is to avoid taking certain penalty cards (specifically, any Hearts and the Queen of Spades) that add to your point score.

Over several rounds, players are dealt the same number of cards, and each player must follow the suit led, if possible. If not, they may play any card.

The player with the fewest points at the end of the game is the winner. Be careful, strategic bluffing is often key in Hearts.

8. Spades

Time To Play: 1-2 hours

Number of Players: 4

Spades is a thrilling and strategic trick-taking game often played in partnerships.

The objective is to win the number of tricks that were bid before play of the hand began. Spades are always the trump suit, meaning they outrank all other cards.

Strategic bidding, precision in trick-taking, and cooperating with your partner are key elements. Bluffing can also come into play, leading opponents to overbid or underbid.

There are multiple rounds of bidding and playing, and the game typically ends when a team reaches a predetermined score.

9. Euchre

Time To Play: 30-60 minutes

Number of Players: 4

Euchre is a trick-taking card game traditionally played by four players in two partnerships. The objective is to win at least three of the five possible tricks.

The game employs a unique mechanic of a partial card deck (usually 24 cards – nines through aces in each suit), and a “trump” suit.

Partners collaborate to win tricks by playing higher-ranking cards, with strategic bidding and trumping adding an additional layer of strategy. The game proceeds in multiple rounds until a team reaches a certain point threshold.

10. Crazy Eights

Time To Play: 15-30 minutes

Number of Players: 2-7

Crazy Eights is a lively and fast-paced card game perfect for friends and family gatherings.

The primary goal of the game is to be the first to discard all of your cards. Players do this by matching the current card on the top of the pile in rank or suit, or by playing an eight, which is a wild card.

The game involves strategic decision-making, as the choice of which card to discard can significantly affect the subsequent course of the game.

Crazy Eights also makes our list of games you can play with a deck of Uno cards.

11. Gin Rummy

Time To Play: 30-60 minutes

Number of Players: 2

Gin Rummy is an exciting card game where the goal is to create melds – sets of three or four of a kind, or sequences of three or more cards in the same suit.

Each player takes turns drawing and discarding cards to form their melds while trying to minimize the points in their unmelded “deadwood” cards.

The game concludes when a player knocks by having 10 points or fewer in their deadwood, often leading to strategic decisions about when to knock and when to keep playing for a better hand.

Check out our complete Gin Rummy playing guide.

12. Canasta

Time To Play: 1-2 hours

Number of Players: 2-6

Canasta is a captivating Rummy-like card game where the main objective is to ‘meld’ or combine your cards into sets of the same rank.

The game is enhanced by the use of ‘canastas’, which are seven-card melds.

Canasta encourages strategic gameplay with elements such as freezing the discard pile and managing your hand to optimize the points.

This game is usually played over several rounds until one player reaches a predefined point score, typically 5000.

13. Go Fish

Time To Play: 15-30 minutes

Number of Players: 2-6

Go Fish is a classic and straightforward card game that is popular among children but also enjoyed by adults.

The objective of the game is to collect the most sets of four identical cards.

Players take turns asking each other for a specific rank of card, and if the asked player has that card, they must give it up.

If not, they tell the asker to “Go Fish,” leading them to draw a card from the deck.

14. War

one deck card games war

Time To Play: 20-30 minutes

Number of Players: 2

War is a simple card game where luck determines the winner. The goal is to win all the cards.

Each player starts with half the deck and simultaneously reveals the top card of their deck. The player with the higher card takes both cards.

In case of a tie, a “war” ensues, where each player places multiple cards face down, then reveals another card, with the higher card winning all the cards played. The game continues until one player has won all the cards.

15. Snap

Time To Play: 10-20 minutes

Number of Players: 2-6

Snap is an exciting game that tests your reflexes and observation skills. It’s a game where the speed of play is the essence, and it’s perfect for younger players as well as adults.

In Snap, players turn over cards from a facedown pile, and when an identical card is turned over, the first player to call “Snap” collects all the cards and the one who ends up with the entire deck wins the game.

There’s also a variation where if you call ‘Snap’ incorrectly, you have to give your pile to the other player.

16. Pinochle

Time To Play: 1-2 hours

Number of Players: 2-4

Pinochle, a popular American card game, brings together elements of Bridge and Euchre to create a unique, strategic experience.

Players aim to score points by forming combinations of cards into melds and also by traditional trick-taking.

It’s played in multiple rounds with each player trying to maximize their score, which is tracked cumulatively over several rounds.

The mix of strategy in planning melds and the tactics in trick-taking make Pinochle a rewarding and sociable game.

17. Pitch

Time To Play: 30-60 minutes

Number of Players: 2-7

Pitch is an intriguing trick-taking game where strategy and prediction are key. The objective is to score the most points by winning tricks with high-value cards and accurately predicting the results.

In each round, players bid on how many points they think they can earn, with the highest bidder leading the first trick. Points can be scored in several ways, including taking the highest or lowest trump, taking the “game” point, and achieving the bid.

Managing your hand, and accurately predicting outcomes while trying to outsmart your opponents make Pitch a dynamic and engaging game.

18. Slapjack

Time To Play: 15-30 minutes

Number of Players: 2-8

Slapjack is an energetic and engaging game perfect for young children and families.

The primary goal is to win all the cards by being the fastest player to slap the pile whenever a Jack is revealed.

The game requires quick reflexes and can lead to lots of laughter and excitement. It’s easy to learn and play, making it an excellent choice for a casual and fun card game.

19. Egyptian Ratscrew

Time To Play: 15-30 minutes

Number of Players: 2-6

Egyptian Ratscrew is a fast-paced, exciting game that tests your reaction speed and focus.

The objective of the game is to collect the entire deck of cards.

Players take turns flipping one card at a time into a central pile. If certain cards or sequences appear, players race to slap the pile. The first to slap the pile gets the cards.

Special rules like sandwiches and marriages add complexity, leading to sudden changes in fortune. There are no turns to wait for – it’s all about quick reflexes and sharp eyes!

20. Old Maid

Time To Play: 15-30 minutes

Number of Players: 2-8

Old Maid is a classic and engaging card game often enjoyed by children and adults alike.

The main objective is to avoid being left with the unmatched card (the “Old Maid”) at the end of the game.

Players draw cards from each other’s hands, trying to make pairs. Once a player has no cards left or all the cards are paired, the game ends. The player who has the Old Maid card is the loser. The game involves a great deal of luck and some simple strategy.

21. Concentration

card games for 52 cards concentration

Time To Play: 10-20 minutes

Number of Players: 1-6

Concentration, also known as Memory, is a card game that combines mental agility and memory.

The objective of the game is to collect the most matching pairs of cards.

Players take turns flipping two cards at a time, aiming to find a match. If they succeed, they keep the pair and continue their turn; if not, the cards are flipped back over and the next player’s turn begins.

The key to success is remembering which cards have been revealed to make successful matches in future turns.

22. Whist

Time To Play: 1-2 hours

Number of Players: 4

Whist is a classic English trick-taking card game that provides an engaging strategic challenge for groups of friends.

The main objective of Whist is to take more tricks than your opponent. Each player receives 13 cards and gameplay revolves around predicting and achieving the number of tricks one can win.

Dealing with the element of chance, making strategic decisions, and the necessity of good partnership coordination make Whist a game that combines luck, skill, and communication effectively.

23. Spite and Malice

Time To Play: 30-60 minutes

Number of Players: 2

Spite and Malice, also known as Cat and Mouse, is an engaging card game. The objective of the game is to be the first player to play out their entire “pay-off” pile, by playing cards in ascending order on central piles.

The game involves strategy as players can use their hand or “spite and malice” pile to block their opponents’ moves. It’s a game of both luck and tactical decision-making, where anticipation and smart play can lead to victory.

24. Kings in the Corner

Time To Play: 20-30 minutes

Number of Players: 2-6

Kings in the Corner is an entertaining and engaging card game where players aim to get rid of all their cards.

The main goal is to play your cards on the communal piles, following a descending sequence and alternating colors.

Four piles, each starting with a King, form the foundation and additional cards can be played in the corners.

You need to strategically plan your moves while also reacting to those of your opponents. The first player to discard all their cards wins the game.

25. Sevens

Time To Play: 30-60 minutes

Number of Players: 3-7

Sevens, also known as Card Dominoes, is a fun and engaging card game for social gatherings.

The objective is to be the first player to get rid of all their cards. Players do this by laying down cards in a sequence (from seven down to ace, and from seven up to king) that matches the suit of the cards already played.

The game requires strategic thinking as players can block others from playing their cards, creating an element of suspense and excitement.

26. Thirty-One

Time To Play: 15-30 minutes

Number of Players: 2-9

Thirty-One is an exciting and quick game of strategy and luck. Players aim to assemble a hand which sums up to 31 in the same suit or to score more points than their opponents.

Cards are valued by their rank with face cards worth 10 and the Ace worth 11.

The game involves drawing and discarding cards with a keen focus on managing your hand. A round ends when one player knocks, thereafter each player gets one last turn before hands are revealed, and scores compared.

27. Cassino

Time To Play: 30-45 minutes

Number of Players: 2-4

Cassino is an engaging card game with a focus on building and capturing.

The ultimate aim is to capture cards by matching or adding up to the values already on the table, earning points for each card claimed.

Key to the game is strategic play, as players have to decide the best time to build or capture, while taking care not to set up the next player for valuable points.

The game ends when all cards have been played, and the player with the highest score wins.

28. Beggar-My-Neighbor

fun card games for one deck

Time To Play: 10-30 minutes

Number of Players: 2

Beggar-My-Neighbor is a simple and suspenseful card game of chance.

The game revolves around players taking turns to play a card, aiming to force their opponent to run out of options and therefore become the “beggar.” Cards are played with the hope of not having to pick up the pile, which is triggered by playing certain high-value cards.

It’s all about luck in this game, with no real strategy involved, and the first player to get rid of all their cards is the winner.

29. I Doubt It

Time To Play: 15-30 minutes

Number of Players: 3-6

“I Doubt It” is a lively game of deception and detection. Players aim to shed all of their cards, taking turns to play card(s) face down and declaring what rank they are.

The key is that players can lie about the cards they are playing, but if challenged by an opponent, they must show the cards they just played.

If the challenger is correct, the player takes the pile; if not, the challenger does. The game continues until a player has no cards left. Bluffing and psychological tactics are crucial to success.

30. Baccarat

Time To Play: 10-20 minutes

Number of Players: 2-14

Baccarat is a classic card game typically played at casinos, but also enjoyable at home.

The aim is to have a hand total closest to 9, with cards 2-9 worth face value, tens and face cards worth zero, and aces worth one.

Players bet on either their own hand, the banker’s hand, or a tie. After bets are made, the dealer handles the rest, making it a game of luck rather than strategy. A new round begins after each deal, so multiple quick games are common in one session.

31. President

Time To Play: 30-60 minutes

Number of Players: 3-7

President is a social card game often accompanied by fun banter and strategy. The aim of President is to get rid of all of your cards first. The game is played in rounds, with the player who gets rid of their cards first being the “President” in the next round.

The game continues until only one player is left with cards, who becomes the “Beggar”. Each player can play a single card, or a set of cards with the same rank, with the next player needing to match or exceed the previous play.

32. Speed

Time To Play: 15-30 minutes

Number of Players: 2

Speed is an engaging, fast-paced game that tests players’ reflexes and quick decision-making skills.

The objective of Speed is to deplete your card pile before your opponent does. Players do this by quickly playing their cards on shared piles, in ascending or descending order.

There are no turns in Speed, so it’s a game of rapid reactions. Being the first to get rid of all your cards is the main aim, and this makes for an exciting, competitive card game.

33. Screw Your Neighbor

Time To Play: 20-30 minutes

Number of Players: 3-8

“Screw Your Neighbor” is a fast-paced, entertaining card game with a lot of suspense.

The primary objective is to avoid having the lowest value card at the end of each round.

Players can choose to keep their card or swap with the player next to them, adding an element of strategy and unpredictability.

The player with the lowest card at the end of the round is out. Play continues until only one player remains, who is then declared the winner.

34. Cheat

Time To Play: 20-30 minutes

Number of Players: 3-6

Cheat, also known as I Doubt It or Bluff, is a card game where the goal is to get rid of all your cards.

In Cheat, players take turns playing cards face down and making a claim about the rank of those cards. The catch is, players can lie about what cards they’ve played.

If an opponent suspects you’re lying, they can challenge you. If you were lying, you pick up the pile of cards, but if you were telling the truth, the challenger picks up the pile. The first player to get rid of all their cards is the winner.

35. Chase the Ace

Time To Play: 15-30 minutes

Number of Players: 3-6

Chase the Ace is a fun, quick card game that involves a bit of strategy and a lot of luck.

In essence, players aim not to be left with the lowest value card (the Ace). Players pass around cards, trying to offload the Ace or any low value cards onto others.

There is a bluffing element involved where players might pass a high card pretending it’s a low one. The game ends when a player decides not to swap their card, after which all reveal their cards and the player with the lowest loses.

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21 Fun Games You Can Play With Uno Cards https://huddlearoundgames.com/21-fun-games-you-can-play-with-uno-cards/ https://huddlearoundgames.com/21-fun-games-you-can-play-with-uno-cards/#comments Mon, 12 Jun 2023 12:24:10 +0000 https://huddlearoundgames.com/?p=971 The cards from a game of Uno are fun to play with, but you don’t have to only play Uno. One time I was out...

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The cards from a game of Uno are fun to play with, but you don’t have to only play Uno.

One time I was out and about with my family, and I had forgotten the standard deck I usually have on me. I did have a deck of Uno cards, though.

This got me thinking of ways and games you can play with Uno cards in a pinch.

To my surprise, there are a ton that work really well, and the special cards (reverse, skip, draw two, wilds) add a fun twist to these games.

After playing around with them, I came up with this list of 21 games I think you should try!

Are you looking for some new games to spice up your life without spending a ton of money?

Enter the One Deck, Endless Fun eBook.

It contains 15 of my favorite card games you can play with a single deck of cards and a brief description of how to play each one.

I also include a handy table, breaking down each game in terms of difficulty, number of players, and the time it takes to play.

1. Guess The Number

guess the number uno

This game needs at least 2 players, and it does best if there are less than 5.

Players draw one card from the deck and, without looking at it, place it on their forehead. The goal is to guess their card before the other players.

Starting with the youngest player, you take turns asking a single YES or NO question to help you determine the exact color and number of your card.

For example, you may ask:

  • Is this a numbered card?
  • Is it an even number?
  • Is my card less than 5?
  • Is my card red?

Taking turns, everyone may ask one question at a time. Keep track of who started and make each person gets even turns.

The first person to solve wins the round and gets a point. The first person to five points (or whatever number you agree on) wins the whole game!

By adding the special cards in there, it makes it a little more interesting because you can’t assume that you have numbered card.

2. Go Fish

Go Fish is a classic card game, and an Uno deck will do the job in a pinch.

I find that taking out the special cards works well for this game, but you can leave them in, if you wish. Just make them like another numbered card (or be mean and make it so that you reverse, skip turns, draw two, or draw four if they ask for it and miss!).

With 2-6 players, give each person a hand of 5 or 7 cards. Pair up and remove any pairs in your hand.

Then, starting with the player to the left of the dealer, the player asks one person a question:

“Do you have any ______?”

The person replies either:

  • “Yes.” and gives them the card. The player then pairs the card and removes it from their hand.
  • “Go fish!” The player then must draw one card and then play moves on to the next player.

Some people play that if the person asks for a card and gets a “Yes” reply, they go again, until they get a Go Fish! Others just let the person ask once.

Play goes on and on until someone gets rid of all their cards. At this point, this player wins the game!

If you have many players, we like to keep playing until everyone is out to determine first, second, third, and so on.

how to play the uno card game (1)

Uno isn’t hard, but the rules still need to be learned. Enter our guide!

We’ll help you learn the RIGHT way to play Uno for maximum enjoyment!

3. Uno War

The game of War has been played for many, many years, and it can be played with any deck of cards as long as you have a defined hierarchy of cards.

In Uno, the numbers do this clearly, but the special cards, less so.

If you don’t want to make war complex, play with just the numbered cards in the normal way.

Here’s a quick rundown:

  • Deal the entire deck between the people playing.
  • Everyone flips over one card from their pile at the same time.
  • The highest card wins the whole pile and moves it into the stock pile.
  • If there is a tie (called “war”), the players in the tie put one card face down and one card face up next to each other.Then, they flip the face-down card and compare. The higher card flipped up wins every card in play.
  • When you run out of cards, shuffle your stock pile and turn it face down and start again.
  • Play goes on until you either give up or one person holds ALL the cards.

If you wish to add the special cards, here is what my family and friends have experimented with in this past:

Name of CardOptional Rule/Place
Wild Draw FourHighest card of all
WildSecond highest card
Draw TwoThe person who flips this must now give up two extra cards and lose the hand
SkipThis person doesn’t play the next hand
ReverseFor this hand, the low card wins

Note: War is on our list of the best card games for those with a brain injury. Check out other games on our list here.

4. Memory

memory uno card game

This game is easy with Uno cards, you don’t have to change a thing from the original Memory game.

Memory card game is a classic matching game played with a deck of cards.

To play, shuffle the cards and lay them face-down in a grid formation.

Each turn, a player flips over two cards. If they match, the player keeps the pair and gets another turn.

If the cards don’t match, they are flipped back face-down, and it becomes the next player’s turn.

The game continues until all pairs are found.

The goal is to remember the positions of the cards and collect the most pairs. The player with the highest number of pairs at the end of the game wins.

5. Find The Items

For this active game, remove all special cards so you only have numbers left.

Now, get all your players around the shuffled deck of cards. Flip one over.

Every must race to gather items in the room matching the number and color of the card.

For example, if you pull a red 3, you need to be the first to get three red items (or items with red on it).

If you are, you get to keep the card. Players come back to the deck and the next card is flipped.

Keep playing until someone has 10 cards (or whatever number you agree on).

This game really works as a card game for three players. Check out other ideas on our massive list at the link.

6. Uno Whist

Whist is a trick-taking game similar to Euchre or Bid (if you play those too).

An Uno will do the job nicely with this game.

Remove all special cards (keep the numbers only). You’ll have 76 cards now.

Remember: Uno has 0-9 numbered cards, and 1-9 appear twice for each of the four colors. Learn more about how many cards is in Uno.

From here, the game plays out as Whist normally would.

Whist is a trick-taking card game typically played by players in pairs.

The objective is to win the most tricks. At the beginning, partners sit opposite each other.

The dealer distributes the entire deck of cards clockwise, one at a time.

The top card of the remaining deck determines the trump suit.

Starting with the player to the dealer’s left, each player plays one card per trick.

The highest-ranked card of the leading suit wins the trick, or the highest-ranked trump card if played.

Players must follow suit if possible; otherwise, they can play any card.

After all cards are played, scores are tallied based on the number of tricks won.

7. Card Toss

uno card toss game

This is a great game for kids (and some adults love it too), and it couldn’t be simpler.

Find a container and set up a common distance away from it. All players take turns tossing cards one at a time into the container.

For every card you get in, you get a point.

When the deck is gone, the one with the highest points wins!

8. Number Grab Card Game

For this game, you need to remove special cards and leave only the numbers.

You need a minimum of three players here.

One person flips the card off deck face up.

The other players say the name of the number. The first to say it wins the card.

Then, rotate jobs so every takes turns being flipper.

Play continues until the deck is gone. Then, count your winning cards. The highest number wins!

For an added challenge, flip over two cards at a time and add some math into it. Add, subtract, or multiply the cards and yell out the answer to win.

9. Higher or Lower

Higher or lower is another simple yet fun game to play with a deck of Uno cards.

Remove the special cards and shuffle the deck.

Flip the first card face up. Guess if the next card will be higher or lower.

Flip the next card. If you’re wrong, it’s round over!

If you’re right or the card is the same number, you get to keep the first card and guess for the one that just flipped up.

Continue guessing until you lose. Count the number of cards you kept. Those are your points.

Reshuffle the deck and let the other players go. Compare points to see who won the round.

If you want to make the game longer, keep playing until someone gets to 25 points.

10. Old Maid

For this game, remove the wilds but feel free to keep the skips, reverses, and draw twos (though they don’t have any special role).

Also, remove all 0s except for one!

From here, play Old Maid in the standard way, except now you’re matching number and color and the remaining zero is the Old Maid.

Old Maid is a classic card game typically played with a standard deck of playing cards, excluding one Queen (the Old Maid). In this case, it’s our single zero.

The objective is to avoid being left with the Old Maid card at the end of the game. The cards are shuffled and dealt to all players.

Players take turns offering their hand face-down to the opponent next to them, who selects one card without seeing it.

If a pair is formed, such as two matching numbers or two matching suits, those cards are discarded.

The game continues until all pairs have been made, except for the unmatched Old Maid card. The player left with the Old Maid loses the game.

11. Simple Patterns Game

This is a game more for kids. You take the deck of Uno cards and play three cards which make some kind of pattern.

The other players or kids must then figure out what the pattern is and find cards to continue the pattern.

Feel free to use more than three cards if you need to make the pattern clear.

For example, if you play the blue 2, blue 4, and blue 6, the other must then play blue 8.

The pattern is blue cards going up by two or even cards.

Or, you may play Red 1, Blue 2, Yellow 3, Green 4, and then the next cards would be Red 5, Blue 6, Yellow 7, Green 8.

12. Spoons

spoons with uno cards

Spoons is a simple set game and it works well with the numbered cards of an Uno deck.

Get one fewer spoon than there are players for the game. So if there are five players, get four spoons!

Now, deal out four cards to each player and flip the top card of the stock pile to start a discard.

The goal is to match all four cards in a set, either the same four numbers or four in a run of the same color.

Draw one card from the stock or discard pile each round. Then discard what you don’t want.

When you have your set or match, put it down and pick up a spoon.

The last player out gets a letter from the word “Spoons.”

Then, play again. When a player spells the whole word, they are out. The last player standing wins.

13. Uno Blitz

For this game, we’re playing a variation of Dutch Blitz with Uno cards.

Before playing the game, there are some setup and rule changes to do:

  • Remove Draw Twos, Wild Draw Fours, and Zeroes.
  • Red & Blue are considered “boy” cards; Green & Yellow are “girl” cards.
  • Reverse makes the pile in the center start counting DOWN.
  • Skip allows you to SKIP the next number.
  • Wild lets you move onto the next number.

After this, we play as if we were playing Dutch Blitz with regular cards.

Check out our guide at the link above.

14. Card Houses

Use the cards to build the tallest structure you can before it falls. The tallest structure wins!

15. Crazy Eights

I know, this one seems silly.

After all, when Uno was invented, it was created as a enhanced version of Crazy Eights!

But if you don’t want to play the new version, remove the special cards and play Crazy Eights!

The objective is to be the first player to get rid of all their cards.

Each player is dealt a hand, and the top card of the deck is placed face-up.

Players take turns playing a card of the same suit or rank as the face-up card.

If a player doesn’t have a matching card, they can play an “eight” and choose a new suit.

The game continues until one player has no cards left, declaring them the winner.

16. Pattern Game (SET)

This is a twist on the game, SET.

Lay out the cards in a 4 x 4 grid face up.

Look at all the cards and a way to connect three of them together in a pattern. When you see one, yell SET and pick up the cards.

Replace the cards from the stock and keep looking. When there no SETs possible, lay down another row and keep going.

When all the cards are gone, count the number of SETs each player collected. The one with the most wins.

SETs can happen when you can logically group them together with a common element. Example include:

  • Three cards of the same color
  • Three cards in consecutive number order
  • Three cards of the same value

Feel free to go beyond this and explore other patterns like even or odd numbers, counting by threes, numbers in the Fibonacci Sequence, and/or numbers that add or subtract (2, 3, 5).

17. Color + Number Match

Play this one like an easier version of memory. Instead of needing to match the number and color, you only need to match one!

18. Sorting Card Game

Remove special cards. Players all get 12 cards face down.

The dealer calls a “sorting” quality. Then players pick up the cards and must sort or order them according to this condition.

The first one done, puts their hands on the table and yells SORT!

If they did it correctly, they get a point, and the deal passes to the next person. The first one to 10 points wins!

Sorting conditions may include:

  • Ascending
  • Descending
  • Evens Vs. Odds
  • By color
  • Combinations of these elements!

19. Snap

Snap is like Slapjack but with numbers! Remove the special cards and deal out the entire deck between the players.

The first player puts their top card in the middle. Then, players take turns putting one card on top of the middle pile at a time.

When two of the same number are put on top of each other, players race to slap their hand on top of the deck and yell SNAP!

The player who does so first, gets to pick up the whole pile and add it to theirs.

Eventually, players will run out of cards. They can still play by watching for a SNAP.

The winner is the one who ends up with all of the cards!

20. The Domino Effect

Note: This game is only for use with an old and unneeded UNO deck.

Fold each card down the middle to make a card-like domino. Practice setting the cards up like Dominoes and knocking them down.

Now, set a timer. The goal is to create the longest domino train by the end of the timer.

Here’s the kicker: the only cards that count are ones that fall down when knocked down.

So you still need to make sure it’s a good train!

21. Move It

I first heard of this game as a workout activity.

With a standard deck, you assign each suit a type of workout (i.e. push-up for clubs, jumping jacks for spades, etc.). Then, you flip over a card and do the # of exercises shown by the number and suit.

With your UNO deck, do the same thing, but now you decide on which color is which exercise. Simple exercises to assign include:

  • Push-ups
  • Crunches
  • Situps
  • Pullups
  • Squats
  • Jumping Jacks
  • Lunges
  • Planks (the number becomes the number of seconds)
  • Burpees

Check out how to make Uno a drinking game for more fun!

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